Part of them already fixed, but the list is huge and we will get rid of all of them. and also fix huge list of bugs from topic I was mentioned. New inventory system (20% done) ( old prototype video about 2 years ago Clubs and Leagues with own missions and storage. Try to apply fish with friend on current boats, still not sure about it (need to research) (30% done) With new reeling we could introduce Stamina and Strength. Huge ocean surface with ocean water (thinking about 30x30 km). Fishing with your friends on one boat, big fish, new tackles, new fish fight, new boats. Current one will not gone, but we will add new set of completely different event to give you more fun. Reels will break again with a huge force, but give you delay. New indicators to show bigger delay for line breaks (mono about 2-3 sec, braid about 2 sec). The bigger fish is - the shorter distance you need to reel to get it. Also new final fish catch model in test - no more fish catches under 15m away. So you can't turn the reel if the fish is big and need to pull and reel after it. New fish fight and reeling, based on more realistic pull and reel model with a limited force, applied to the reel. You guys are welcome to reply with ideas or critics as long as it not a toxic and useless posts.Ĭurrent state of tests and development going in the three directions. Finally have some free time - here I will post some of my ideas and thoughts about future game development.
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